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Category: Processing

Texture Baking Tutorial

Texture Baking Tutorial from Matthew Kozak on Vimeo.

Great tutorial from Matthew Kozak on utilising Blender’s Bake technique and porting it to Processing.
Source files are available: http://www.screamyguy.net/bakinghowto/index.htm

  • August 23, 2010
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Texture Baking Tutorial

Texture Baking Tutorial from Matthew Kozak on Vimeo.

Great tutorial from Matthew Kozak on utilising Blender’s Bake technique and porting it to Processing.
Source files are available: http://www.screamyguy.net/bakinghowto/index.htm

  • August 23, 2010
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Filter control via light blob tracking in Processing

Brilliant example on setting and controlling a filter’s parameters via MIDI mapping, creating a control surface via a webcam and a torch by Daniele Mattei (Youtube). News via blog.lecollagiste.com

Daniele Comments:

I realised a little Processing sketch that tracks the light blob I shot in front of webcam, normalises X and Y coordinates to MIDI acceptable values, and then sends them to a filter effect in Ableton Live.

I also realised the little control panel that allows to correctly make the MIDI mapping and set some blob detection’s params.

My toolkit:
Processing.org
MIDI: theMidiBus Processing‘s library
blob detection: openCV Processing‘s library
GUI: controlP5 Processing’s library
Ableton Live

Software might be released soon, depending on conditions given from University where Daniele Mattei is undertaking a study.

  • November 3, 2009
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ToonLoop: Processing.org(Win -OSX)/ Python(Linux)- Live Motion Creation Tool

toonloop

Using Processing for Live Visual creation is its own state of mind. Collectively and individually there is a massive share of amazing projects and sketches that keep opening up possibilities of exploration towards unique multimedia overall.

Here comes ToonLoop(Drawing Lively)
One such project worth a mention is ToonLoop. Simply speaking, -Toonloop is a device for creating live video cartoons. Yes, really! :)

Images are added one by one using a pedal which, when pressed, takes a picture and added to the loop of images. Processing.og (Win/OSX) takes care of controlling the functionality and functions, Python port is available on Linux. All together it comes together form an animated film. In the course of your gig , you’ll be able to do several small films like this. This may be a cartoon, or even stop the motion. (frame by frame).

The initial intention of this project was to teach new media element to children and also to create a professional tool for movie creators. Please check it out fro yourself,- highly recommended : ToonLoop.
Continue Reading

  • November 2, 2009
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Mother hits 0.6.1 Milestone -Win/OSX

mother-06
Mother Reaches 0.6
It’s sure is a sign of an active project where it keeps leaping between each release so quickly, it can be difficult to keep up with it all. As project matures, additional resources and tutorials become available and personally I’ll try to keep readers updated on anything that I cross by.
Massive thanks go as always to Ilias Bergstorm (Lead Developer) and ongoing support involvement from Krzysztof Golinski on the project, developing of Mother has now sped up a bit, hence the increased release frequency!

New Features : Mother 0.6:

  • Small mistakes fixed from previous 0.5 release: Waltz synth example was not working, and I failed to mention in the documentation that you also need the Shapetween library to develop new synths. Note: Shapetween is a library for Processing that provides an easy way of animating elements within a sketch in a variety of ways.
  • More comprehensive secondary screen support introduced.
  • pre(), draw(), post() and dispose() methods are now called properly in synth libraries.
  • It is no longer necessary to put an Init() method in sketches intended as Synths for Mother (Finally!).

Download:
As always, you can download the latest version from the Google code repository!

Version 6.0.1 has been added with minor tweaks!
http://code.google.com/p/processing-mother/downloads/list

  • October 23, 2009
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Mother 0.5 is now on OSX and Windows

mother icon
Mother has reached a new milestone today (0.5) by expanding to OSX and adding processing update to version 1.0.7. Through discussion with Illias previously I have made a suggestion of trying to keep processing libraries in separate folders from Mother.jar that’s so if processing.org makes an update, Mother update could be simply implemented through overwriting some folders. Im very happy that this feature is now implemented and functioning. Thanks Illias!

To Download Mother version 0.5.0, visit from Google code repository and grab your preferred version (PC/OSX).

Onar3D – Triton Leaves – Festival Version – HD from Onar3D on Vimeo.

Continue Reading

  • October 8, 2009
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Keystone Library for Processng

keystone

If you follow developments around VJ culture and Video Installation practises, Video Mapping practise has become a new Black with nearly everyone having a go at warping and mapping they video textures onto various objects in the space. Effective and brilliant approach. While some vj software have addressed this issue almost right away (eg vvvv, Module8) some other open source projects are taking initial steps in that direction.

Just came across this project called Keystone for Processing

Keystone is a video projection mapping library for Processing. Right now it allows you to warp your Processing sketches onto any flat surface by using corner pin keystoning, regardless of your projector’s position and orientation. The goal is to eventually expand this library to enable more advanced projection mapping, such as projecting on 3D models or curved surfaces and edge blending of multiple projector screens.

Continue Reading

  • September 17, 2009
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Processing Mother

motherThose artists that enjoy creating content using Processing (especially for live performance) would sure be interested in methods and techniques on dealing with manipulation of such code snippets/visual Synths between one another in live environment.  Positively, sound reactive and midi controlled approach would also be of be of benefit.

This field is evolving and growing quite rapidly which is a good thing. Combination of open source technologies provide us with opportunityand ideas to push evolving scene to a new heights.

Continue Reading

  • September 11, 2009
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Coding Visual Tools and Methods

For any visualist out there who is on the constant look out for new ideas and methods to approach his or her production, – coding tools offer an amazing supplement of options, interactivity and point of difference. Continue Reading

  • April 24, 2009
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Mother 0.3: Processing with VJing in Mind

Processing is incredible platform for creating visual ideas and generating stunning Audio Visual multimedia pieces. To be frank with the whole thing, to the day I haven’t performed with Processing as a sole software option at any of the gigs that I have played, yet never the less I incorporate some of the processing sketches that I record and post-edit in my production.

Well, that’s until Mother came to the scene. -A program that allows VJing with Processing.org sketches.

The lead developer Ilias Bergstrom has been working through developing this invaluable tool which in my opinion can launch Processing as source of visual performance to another level.
The current development version (Mother 0.3 in Development) has been announced just under a month ago and what now seemingly its coming to a near launch stage with followed up post from Ilias on Onar3d- Maria Louiza.

I will take some time in next few days to give much more detailed review of my personal experience, yet in the mean time, check out provided links for more info on the subject.

  • April 16, 2009
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