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	<title>vdmo Kstati &#187; Processing Libraries</title>
	<atom:link href="http://www.vdmokstati.com/category/processing-libraries/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.vdmokstati.com</link>
	<description>vdmo Kstati</description>
	<lastBuildDate>Fri, 20 Jan 2012 03:30:50 +0000</lastBuildDate>
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		<title>Texture Baking Tutorial</title>
		<link>http://www.vdmokstati.com/2010/08/texture-baking-tutorial-2/</link>
		<comments>http://www.vdmokstati.com/2010/08/texture-baking-tutorial-2/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 04:46:04 +0000</pubDate>
		<dc:creator>vdmokstati</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Processing Libraries]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.vdmokstati.com/?p=707</guid>
		<description><![CDATA[Texture Baking Tutorial from Matthew Kozak on Vimeo. Great tutorial from Matthew Kozak on utilising Blender&#8217;s Bake technique and porting it to Processing. Source files are available: http://www.screamyguy.net/bakinghowto/index.htm]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/385595" width="400" height="300" frameborder="0"></iframe>
<p><a href="http://vimeo.com/385595">Texture Baking Tutorial</a> from <a href="http://vimeo.com/user230716">Matthew Kozak</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Great tutorial from  Matthew Kozak on utilising Blender&#8217;s Bake technique and porting it to Processing.<br />
<strong>Source files are available</strong>: <a href="http://www.screamyguy.net/bakinghowto/index.htm">http://www.screamyguy.net/bakinghowto/index.htm</a></p>
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		<item>
		<title>Texture Baking Tutorial</title>
		<link>http://www.vdmokstati.com/2010/08/texture-baking-tutorial/</link>
		<comments>http://www.vdmokstati.com/2010/08/texture-baking-tutorial/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 04:46:04 +0000</pubDate>
		<dc:creator>vdmokstati</dc:creator>
				<category><![CDATA[Blender]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Processing Libraries]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.vdmokstati.com/?p=707</guid>
		<description><![CDATA[Texture Baking Tutorial from Matthew Kozak on Vimeo. Great tutorial from Matthew Kozak on utilising Blender&#8217;s Bake technique and porting it to Processing. Source files are available: http://www.screamyguy.net/bakinghowto/index.htm]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://player.vimeo.com/video/385595" width="400" height="300" frameborder="0"></iframe>
<p><a href="http://vimeo.com/385595">Texture Baking Tutorial</a> from <a href="http://vimeo.com/user230716">Matthew Kozak</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>Great tutorial from  Matthew Kozak on utilising Blender&#8217;s Bake technique and porting it to Processing.<br />
<strong>Source files are available</strong>: <a href="http://www.screamyguy.net/bakinghowto/index.htm">http://www.screamyguy.net/bakinghowto/index.htm</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Filter control via light blob tracking in Processing</title>
		<link>http://www.vdmokstati.com/2009/11/filter-control-via-light-blob-tracking-in-processing/</link>
		<comments>http://www.vdmokstati.com/2009/11/filter-control-via-light-blob-tracking-in-processing/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 21:32:34 +0000</pubDate>
		<dc:creator>vdmokstati</dc:creator>
				<category><![CDATA[Ableton Live]]></category>
		<category><![CDATA[OpenCV]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Processing Libraries]]></category>

		<guid isPermaLink="false">http://www.vdmokstati.com/?p=432</guid>
		<description><![CDATA[Brilliant example on setting and controlling a filter&#8217;s parameters via MIDI mapping, creating a control surface via a webcam and a torch by Daniele Mattei (Youtube). News via blog.lecollagiste.com Daniele Comments: I realised a little Processing sketch that tracks the light blob I shot in front of webcam, normalises X and Y coordinates to MIDI [...]]]></description>
			<content:encoded><![CDATA[<p>Brilliant example on setting and controlling a filter&#8217;s parameters via MIDI mapping, creating a control surface via a webcam and a torch by  <a href="http://www.youtube.com/user/DanieleMattei">Daniele Mattei </a>(Youtube). News via <a href="http://blog.lecollagiste.com">blog.lecollagiste.com</a></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/0Ncfnxr1DIY&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0Ncfnxr1DIY&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><strong>Daniele Comments: </strong></p>
<blockquote><p>I realised a little Processing sketch that tracks the light blob I shot in front of webcam, normalises X and Y coordinates to MIDI acceptable values, and then sends them to a filter effect in Ableton Live.</p>
<p>I also realised the little control panel that allows to correctly make the MIDI mapping and set some blob detection&#8217;s params.</p>
<p><strong>My toolkit:</strong><br />
<a href="http://processing.org">Processing.org</a><br />
MIDI: <a href="http://smallbutdigital.com/themidibus/themidibus/package-summary.html">theMidiBus Processing</a>&#8216;s library<br />
blob detection: <a href="http://ubaa.net/shared/processing/opencv/opencv_blobs.html">openCV Processing</a>&#8216;s library<br />
GUI: <a href="http://www.sojamo.de/libraries/controlP5/index.html">controlP5 Processing&#8217;s library</a><br />
<a href="http://www.ableton.com">Ableton Live</a></p></blockquote>
<p>Software might be released soon, depending on conditions given from University where Daniele Mattei is undertaking a study. </p>
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		<item>
		<title>Mother hits 0.6.1 Milestone -Win/OSX</title>
		<link>http://www.vdmokstati.com/2009/10/mother-hits-0-6-milestone-winosx/</link>
		<comments>http://www.vdmokstati.com/2009/10/mother-hits-0-6-milestone-winosx/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 22:15:13 +0000</pubDate>
		<dc:creator>vdmokstati</dc:creator>
				<category><![CDATA[Mother]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Processing Libraries]]></category>
		<category><![CDATA[Pure Data]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[VJ News]]></category>

		<guid isPermaLink="false">http://www.vdmokstati.com/?p=413</guid>
		<description><![CDATA[Mother Reaches 0.6 It&#8217;s sure is a sign of an active project where it keeps leaping between each release so quickly, it can be difficult to keep up with it all. As project matures, additional resources and tutorials become available and personally I&#8217;ll try to keep readers updated on anything that I cross by. Massive [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vdmokstati.com/wp-content/mother-062.jpg"><img src="http://www.vdmokstati.com/wp-content/mother-062.jpg" alt="mother-06" title="mother-06" width="450" height="307" class="aligncenter size-full wp-image-421" /></a><br />
<strong>Mother Reaches 0.6</strong><br />
It&#8217;s sure is a sign of an active project where it keeps leaping between each release so quickly, it can be difficult to keep up with it all. As project matures, additional resources and tutorials become available and personally I&#8217;ll try to keep readers updated on anything that I cross by.<br />
Massive thanks go as always to <a href="http://www.onar3d.com">Ilias Bergstorm</a> (Lead Developer) and ongoing support involvement from <a href="http://www.golinski.org/">Krzysztof Golinski</a> on the project, developing of Mother has now sped up a bit, hence the increased release frequency!</p>
<p><strong>New Features : Mother 0.6:</strong></p>
<ul>
<li>Small mistakes fixed from previous 0.5 release: Waltz synth example was not working, and I failed to mention in the documentation that you also need the <a href="http://www.megamu.com/processing/shapetween/">Shapetween</a> library to develop new synths.  <strong>Note</strong>: <a href="http://www.megamu.com/processing/shapetween/">Shapetween</a> is a library for Processing that provides an easy way of animating elements within a sketch in a variety of ways. </li>
<li>More comprehensive secondary screen support introduced.</li>
<li> pre(), draw(), post() and dispose() methods are now called properly in synth libraries.</li>
<li> It is no longer necessary to put an Init() method in sketches intended as Synths for Mother (Finally!).</li>
</ul>
<p><strong>Download:</strong><br />
As always, you can download the latest version from the <a href="http://code.google.com/p/processing-mother/downloads/list">Google code</a> repository!</p>
<p><strong>Version 6.0.1 has been added with minor tweaks!</strong><br />
<a href="http://code.google.com/p/processing-mother/downloads/list">http://code.google.com/p/processing-mother/downloads/list</a></p>
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		<item>
		<title>Mother 0.5 is now on OSX and Windows</title>
		<link>http://www.vdmokstati.com/2009/10/mother-0-5-is-now-on-osx-and-windows/</link>
		<comments>http://www.vdmokstati.com/2009/10/mother-0-5-is-now-on-osx-and-windows/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 02:03:36 +0000</pubDate>
		<dc:creator>vdmokstati</dc:creator>
				<category><![CDATA[Mother]]></category>
		<category><![CDATA[Processing]]></category>
		<category><![CDATA[Processing Libraries]]></category>
		<category><![CDATA[Pure Data]]></category>
		<category><![CDATA[Visual Art]]></category>
		<category><![CDATA[Visuals]]></category>
		<category><![CDATA[VJ News]]></category>

		<guid isPermaLink="false">http://www.vdmokstati.com/?p=389</guid>
		<description><![CDATA[Mother has reached a new milestone today (0.5) by expanding to OSX and adding processing update to version 1.0.7. Through discussion with Illias previously I have made a suggestion of trying to keep processing libraries in separate folders from Mother.jar that&#8217;s so if processing.org makes an update, Mother update could be simply implemented through overwriting [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.onar3d.com/mother/mother_icon.jpg" alt="mother icon" /><br />
<a href="http://www.onar3d.com/mother/">Mother</a> has reached a new milestone today <a href="http://www.onar3d.com/wp-trackback.php?p=130">(0.5)</a> by expanding to OSX and adding processing update to version 1.0.7. Through discussion with Illias previously I have made a suggestion of trying to keep processing libraries in separate folders from Mother.jar that&#8217;s so if processing.org makes an update, Mother update could be simply implemented through overwriting some folders. Im very happy that this feature is now implemented and functioning. Thanks Illias!</p>
<p>To Download Mother version 0.5.0, visit  from <a href="http://code.google.com/p/processing-mother/downloads/list">Google code</a> repository and grab your preferred version (PC/OSX).</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6703495&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6703495&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/6703495">Onar3D &#8211; Triton Leaves &#8211; Festival Version &#8211; HD</a> from <a href="http://vimeo.com/user1545001">Onar3D</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><span id="more-389"></span></p>
<blockquote><p>
<strong>About Mother</strong><br />
A library &#038; host by <a href="http://www.onar3d.com/">Ilias Bergstrom</a> for the programming environment <a href="http://www.processing.org">processing.org</a>, with contributions by <a href="http://www.golinski.org/">Krzysztof Goliński</a> and Alice Lottini. Last update, 06-Oct-2009.</p>
<p>From the colour organs of past centuries, to todays VJing and new media art performances, artists and scientists have shown perpetual interest in the live performance of visual imagery.</p>
<p>The limited aesthetic flexibility permitted by existing tools however has meant that artists striving to differentiate their work have most often been the inventors and creators of the tools they use.</p>
<p>To address this obstacle, we have developed a set of tools, that make use of and extend the popular Processing open-source multimedia programming environment.</p>
<p>Together they will enable artists without the skills of computer programming to significantly influence the content of their visual performance, while also keeping the programming of new graphics algorithms accessible to those seeking greater creative freedom.</p>
<p><strong>Installation</strong></p>
<p>Unzip &#8220;Mother 0.5 for Processing 1.0.7 &#8211; Windows.zip&#8221; or &#8220;Mother 0.5 for Processing 1.0.7 &#8211; OSX.zip&#8221; archive, depending on your platform.</p>
<p>In the folder &#8220;Foetus library&#8221; you will find Foetus.zip; extract this and put the extracted Foetus folder into the libraries folder of your processing sketches. Reference and examples are included in the Foetus folder.</p>
<p>For instructions on using Mother, read included &#8220;GETTING STARTED.TXT&#8221; file. </p>
<p><strong>Tested</strong></p>
<p>Platforms Windows, OSX<br />
Processing 1.0.7</p>
</blockquote>
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		<item>
		<title>Keystone Library for Processng</title>
		<link>http://www.vdmokstati.com/2009/09/keystone-library-for-processng/</link>
		<comments>http://www.vdmokstati.com/2009/09/keystone-library-for-processng/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 00:56:49 +0000</pubDate>
		<dc:creator>vdmokstati</dc:creator>
				<category><![CDATA[Processing]]></category>
		<category><![CDATA[Processing Libraries]]></category>
		<category><![CDATA[Software Review]]></category>

		<guid isPermaLink="false">http://www.vdmokstati.com/?p=372</guid>
		<description><![CDATA[If you follow developments around VJ culture and Video Installation practises, Video Mapping practise has become a new Black with nearly everyone having a go at warping and mapping they video textures onto various objects in the space. Effective and brilliant approach. While some vj software have addressed this issue almost right away (eg vvvv, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://keystonep5.sourceforge.net/keystone.png" alt="keystone" /></p>
<p>If you follow developments around VJ culture and Video Installation practises, Video Mapping practise has become a new Black with nearly everyone having a go at warping and mapping they video textures onto various objects in the space. Effective and brilliant approach. While some vj software have addressed this issue almost right away (eg vvvv, Module8) some other open source projects are taking initial steps in that direction. </p>
<p>Just came across this project called <a href="http://keystonep5.sourceforge.net/">Keystone for Processing</a></p>
<blockquote><p>Keystone is a video projection mapping library for Processing. Right now it allows you to warp your Processing sketches onto any flat surface by using corner pin keystoning, regardless of your projector&#8217;s position and orientation. The goal is to eventually expand this library to enable more advanced projection mapping, such as projecting on 3D models or curved surfaces and edge blending of multiple projector screens. </p></blockquote>
<p><span id="more-372"></span></p>
<p><strong>Download</strong></p>
<p>Download keystone <a href="http://keystonep5.sourceforge.net/download/keystone.zip">version 001</a> in .zip format.</p>
<p><strong>Installation</strong><br />
Unzip and put the extracted keystone folder into the libraries folder of your processing sketches. Reference and examples are included in the keystone folder.</p>
<p><strong>Keywords</strong><br />
projection mapping, corner pin keystoning</p>
<p><strong>Reference.</strong><br />
 Have a look at the javadoc reference here. a copy of the reference is included in the .zip as well.</p>
<p><strong>Source.</strong> The source code of keystone is available at <a href="https://sourceforge.net/projects/keystonep5/">SourceForge</a>, and its repository can be browsed <a href="http://keystonep5.svn.sourceforge.net/viewvc/keystonep5/">here</a>.<br />
Examples</p>
<p>Find a list of examples in the current distribution of keystone, or have a look at them by following the links below.</p>
<p>    * <a href="http://keystonep5.sourceforge.net/examples/CornerPin/CornerPin.pde">CornerPin</a><br />
    * <a href="http://keystonep5.sourceforge.net/examples/CornerPinOpenGL/CornerPinOpenGL.pde">CornerPinOpenGL</a></p>
<p>This is a very alpha release, which means the API could (and probably will) change in future releases. Please send feedback or feature requests!</p>
<p><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6483547&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6483547&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/6483547">Keystone for Processing</a> from <a href="http://vimeo.com/user1117415">David Bouchard</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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