Nov 03

qeve

Free Tools for VJs??
Art of VJing is multi-faceted technological and artistic field. Most of us spend considerable time producing and developing content and establishing techniques for media manipulation. If you anything like me, then chances are that you’ll find yourself wondering about extending your favourite software as you grow through using it on a regular basis.  Year after year you master some of the techniques, and yet you see great deal of limitations that are in front of you due to the closed development process of the software itself which in most cases you cannot interfere.

Let me modify!
If you have followed some of my recent posts on the subject of Pure Data VJ software, then you find that Pure Data has opened up numerous possibilities of developing your own software while utilising numerous Plug-ins, Libraries and Patches that worldwide community has released to date.  These are very exciting times to be working in this field as knowledge and programs are at very healthy state.  One of such AMAZING tools that I have only recently came about is : Qeve. It really encompasses large majority of your “wish lists” while maintaining its flexibility and cost. Free.

Without further a due, please explore this unique and promising piece of Pure Data software for Vjing: Queve!

“In art production the tool you use determine result of your work in many ways. Only by using free software you will not reproduce closed mind”
- Luca Carrubba aka Husk

Queve is a free tool for live performance and vjing developed by Estereotips collective with economic support by Catalan independent video maker association Telenoika and Center of visual arts productions Hangar from Barcelona. This software try to obtain the same usability of similar commercial applications (resolume, modul8, vdmx) while adding some unique features. Continue reading »

Nov 03

milkymist

(News via Piksel)The Annual Piksel conference is just around the corner for those that are not yet aware. This conference gathers leading developers and artists that work within Open Source Software which takes place in Bergen(Norway) between November 19-22, 2009. If you can make to this festival in person, then please,- do yourself a favour!!!

With festival schedule being announced, there is a plenty to see and discover (See Full Schedule). I will be doing my best to highlight some of the stand out projects that are likely to make a stand for years to come in the Open Source Visualism field. First up, – Milkymist.

Continue reading »

Sep 11

motherThose artists that enjoy creating content using Processing (especially for live performance) would sure be interested in methods and techniques on dealing with manipulation of such code snippets/visual Synths between one another in live environment.  Positively, sound reactive and midi controlled approach would also be of be of benefit.

This field is evolving and growing quite rapidly which is a good thing. Combination of open source technologies provide us with opportunityand ideas to push evolving scene to a new heights.

Continue reading »

Jun 22

Straight from the horses mouth : Kevin Atkinson (I am a computer vision programmer and vfx junkie with an obsessive interest in novel applications of computer vision techniques for visual effects in music videos, commercials and film.) has just posted a blog and follow up forum post on vjforums with this: Open Source Effects: Node Based Framework Continue reading »

Jun 02

From GOTO10 Mailing List update:
digital artists handbook
Two new articles in the Digital Artists Handbook

folly and GOTO10 are pleased to announce the latest articles to be added to the Digital Artists’ Handbook at www.digitalartistshandbook.org

The handbook is a reliable and accessible source of information that introduces artists to different tools, resources and ways of working related to digital art. With a focus on Free Software and Open Content, the handbook covers topics such as working with graphics, sound and digital video, software art, developing your own hardware, collaborative working and publishing your work.

The first of two new articles, “Video editing with open source tools”,has been written by Valentina Messeri and Eleonora Oreggia.

Valentina Messeri studied Philosophy of Technology and has been living in Spain since 2002. She is an advanced GNU/Linux user and video-maker, an expert in video streaming, teaches multimedia and
works freelance in post production and live audio/video streaming.

Eleonora Oreggia is a media artist born in Milan and based in Amsterdam. She worked as editor and researcher at Netherlands Institute for Media Art (NIMK) in Amsterdam, and is currently Researcher in Design at Jan van Eyck Academie in Maastricht and PhD in Cultural Studies at Goldsmiths, University of London.

The second new article is by UK-based Sumit Sarkar, a visual artist whose character based artwork takes the form of digital and canvas paintings, digital sculpture, and aerosol art.

Sumit was invited to write “Blender: working in 3d” having spent 2008 as artist in residence with folly and Lanternhouse International. During his residency he used Blender to create Ananta, a new exhibition expressing his vision of the Hindu religion and spirituality.

Read more here: http://goto10.org/two-new-articles

Apr 24

For any visualist out there who is on the constant look out for new ideas and methods to approach his or her production, – coding tools offer an amazing supplement of options, interactivity and point of difference. Continue reading »

Nov 03

Pure Dyne Screenshot

For those who not familiar with pure:dyne, perhaps its time to turn your attention to this ever growing Open Source project which encompasses all wonderful things Open Source and directly applicable to Audio and Video artists who seek and choose to produce they own works using FLOSS software. My personal experience with this Operating System goes back for couple of years as I would frequently boot into it via USB or CD and primarily experiment with Pure Data as my tool of choice and generally learn about Linux the knowledge which I gradually climb.

Few days ago Marc Garrett had invited two team members of the GOTO10 collective (People behind pure: dyne), Heather Corcoran and Aymeric Mansoux to discuss pure:dyne on the Netbehaviour.org list and share the light on its history, side projects and future.

This interview provides an interesting insight into development and history of pure:dyne,- FLOSS open source Linux distribution OS by artists for artists. The interview took place between October 16th – 23rd Oct 08. An open discussion was joined by other list members of Netbehaviour result of which can be found on the link below.

To read it, please click on the link below:
http://www.furtherfield.org/displayreview.php?review_id=322